MARKETING MANAGEMENT PORTFOLIO
LIVE SERVICES CAMPAIGN STRATEGY

NEON ECLIPSE

A personal case study concept demonstrating strategic alignment, global rollout planning, and internal liaison support within a live services framework.
Campaign Duration
6 Weeks
Markets
34 International
Channels
8 Platforms
Marketing Brief
CAMPAIGN OVERVIEW

Neon Eclipse is a premium seasonal event concept designed to re-engage lapsed players and drive DAU through high-value, limited-time rewards. The campaign pairs in-game incentives with lifecycle marketing to create urgency that maximizes engagement and revenue over a 6-week cadence.

Business Objectives
Player Growth
Increase Daily Active Users by 18% through global multi-channel acquisition and organic discovery.
Retention & Re-Engagement
Reactivate 12% of churned players during Event Launch Week to maximize LTV.
Monetization
Optimize premium currency bundles and high-value event passes to boost subscription growth by 10%.
Sustained Participation
Maintain a 65% weekly returning player rate with a target average of 4.2 sessions per user.
Historical Outperformance
Drive a 15% lift in ARPPU to exceed Q4 revenue-per-player benchmarks by 10%.
+0%
DAU / MAU Lift
0%
Lapsed Reactivation
0 Avg
Sessions / User
+0%
ARPPU (ROI) Increase
Strategic Research
MARKET CONTEXT
& CHALLENGE
Conducted a Q4 live-service landscape review across leading competitive titles to identify seasonal cadence gaps, content fatigue cycles, and reward-saturation patterns.
Key Findings
โ€ข
Live seasonal updates generate strong launch spikes but experience engagement decay by Week 3.
โ€ข
Reactivation outside major expansions remains inconsistent.
โ€ข
Subscription conversion underperforms during mid-cycle programming.
THE
MANDATE
Build a globally coordinated campaign that sustains engagement across six weeks while driving measurable subscription and premium currency growth.
Strategic Rollout Framework
GLOBAL EVENT ACTIVATION FRAMEWORK
PHASE 01
Tease & Disruption
2โ€“3 Weeks Prior
โ€ขControlled social blackout
โ€ขARG-style activation
โ€ขNo formal announcement
PHASE 02
Global Reveal
1 Week Prior
โ€ขCinematic trailer drop
โ€ข24-hour paid + creator push
โ€ขFaction spotlight rollout
PHASE 03
Live Cadence
Weeks 1โ€“4
โ€ขWeekly mission drops
โ€ขXP multipliers
โ€ขPartner integrations
โ€ขCRM cadence
PHASE 04
Conversion Push
Weeks 5โ€“6
โ€ขFinal unlock
โ€ขScarcity messaging
โ€ขSubscription upsell
โ€ขPublic leaderboard reveal
Asset Architecture
PRODUCTION SLATE
Managed the end-to-end lifecycle of 100+ global assets across in-engine, static, social, and co-branded formats โ€” from creative brief through final milestone approval.
Hero Asset
LAUNCH TRAILER
90s ยท In-Engine ยท Global Localization ยท 5 Language Dubs
Static
KEY ART
5 Variants ยท Print + Digital
SOC
Social
FACTION CUTS
4 ยท 30s ยท TikTok + Reels
ARG
Community
ARG ASSETS
Encrypted Drops ยท 2 Week Pre-Launch
KIT
Partnership
CO-BRAND KIT
Retail + Digital + In-Game
Role Execution Map
HOW I DRIVE THIS
Established and led a 7-department workflow across Creative, Digital, Ads, Comms, Community, Partners, and Analytics โ€” maintaining 100% marketing beat alignment from pre-launch through post-campaign.
01
Development Alignment
Embedded weekly syncs with game design and dev leads to align Neon Eclipse content drops with marketing beats, ensuring community expectations match in-game reality.
02
Cross-Functional Delivery
Owned coordination across creative, digital, comms, community, and analytics teams โ€” producing a unified plan with no asset delivery gaps or messaging conflicts.
03
International Distribution
Centralized asset scheduling and delivery to 34 international offices, with localization timelines built in and a clear approval chain for regional adaptation.
04
Competitive Intelligence
Tracked live event cadences from Fortnite, Apex, and Destiny to identify timing windows and differentiation opportunities for the Neon Eclipse rollout.
05
Post-Campaign Measurement
Defined KPIs upfront: DAU lift, trailer view-through rate, social share velocity by faction, and partner attributed traffic. Full retrospective delivered to leadership in week 7.
06
Leadership Support
Built executive-facing presentation decks, briefed asset reviews, and managed cross-regional communication cadence throughout the full campaign lifecycle.
GTA Online: NEON ECLIPSE โ€” Marketing Portfolio
MARKETING MANAGEMENT PORTFOLIO โ€” LIVE SERVICES
LIVE SERVICES CAMPAIGN STRATEGY

NEON ECLIPSE

A personal case study concept demonstrating strategic alignment, global rollout planning, and internal liaison support within a live services framework.

Campaign Duration
6 Weeks
Markets
34 International
Channels
8 Platforms
Marketing Brief

CAMPAIGN OVERVIEW

Neon Eclipse is a premium seasonal event concept designed to re-engage lapsed players and drive DAU through high-value, limited-time rewards. The campaign pairs in-game incentives with lifecycle marketing to create urgency that maximizes engagement and revenue over a 6-week cadence.

Business Objectives
Player Growth
Increase Daily Active Users by 18% through global multi-channel acquisition and organic discovery.
Retention & Re-Engagement
Reactivate 12% of churned players during Event Launch Week to maximize LTV.
Monetization
Optimize premium currency bundles and high-value event passes to boost subscription growth by 10%.
Sustained Participation
Maintain a 65% weekly returning player rate with a target average of 4.2 sessions per user.
Historical Outperformance
Drive a 15% lift in ARPPU to exceed Q4 revenue-per-player benchmarks by 10%.
Neon Eclipse environment concept
+0%
DAU / MAU Lift
0%
Lapsed Reactivation
0 Avg
Sessions / User
+0%
ARPPU (ROI) Increase
Strategic Research

MARKET CONTEXT & CHALLENGE

Neon Eclipse police tape visual

Conducted a Q4 live-service landscape review across leading competitive titles to identify seasonal cadence gaps, content fatigue cycles, and reward-saturation patterns.

Key Findings
โ€ข
Live seasonal updates generate strong launch spikes but experience engagement decay by Week 3.
โ€ข
Reactivation outside major expansions remains inconsistent.
โ€ข
Subscription conversion underperforms during mid-cycle programming.
THE
MANDATE
Build a globally coordinated campaign that sustains engagement across six weeks while driving measurable subscription and premium currency growth.
Strategic Rollout Framework

GLOBAL EVENT ACTIVATION FRAMEWORK

PHASE 01
TEASE & DISRUPTION
2โ€“3 Weeks Prior
Controlled social blackout. ARG-style activation. No formal announcement. Community starts decoding. Zero official comment.
PHASE 02
GLOBAL REVEAL
1 Week Prior
Cinematic trailer drop at 00:00 EST. 24-hour paid + creator push. Faction spotlight rollout across 4 days. Influencer kits deployed.
PHASE 03
LIVE CADENCE
Weeks 1โ€“4
Weekly mission drops, XP multipliers, partner integrations, and CRM lifecycle cadence maintain momentum and drive re-engagement.
PHASE 04
CONVERSION PUSH
Weeks 5โ€“6
Final unlock. Scarcity messaging. Subscription upsell. Public leaderboard reveal. Post-campaign retrospective delivered to leadership.
Asset Architecture

PRODUCTION SLATE

Managed the end-to-end lifecycle of 100+ global assets across in-engine, static, social, and co-branded formats โ€” from creative brief through final milestone approval.

Key Art
Static
KEY ART
5 Variants ยท Print + Digital
SOC
Social
FACTION CUTS
4 ยท 30s ยท TikTok + Reels
ARG
Community
ARG ASSETS
Encrypted Drops ยท 2 Week Pre-Launch
KIT
Partnership
CO-BRAND KIT
Retail + Digital + In-Game
Role Execution Map

HOW I DRIVE THIS

Established and led a 7-department workflow across Creative, Digital, Ads, Comms, Community, Partners, and Analytics โ€” maintaining 100% marketing beat alignment from pre-launch through post-campaign.

01

Development Alignment

Embedded weekly syncs with game design and dev leads to align Neon Eclipse content drops with marketing beats, ensuring community expectations match in-game reality.

02

Cross-Functional Delivery

Owned coordination across creative, digital, comms, community, and analytics teams โ€” producing a unified plan with no asset delivery gaps or messaging conflicts.

03

International Distribution

Centralized asset scheduling and delivery to 34 international offices, with localization timelines built in and a clear approval chain for regional adaptation.

04

Competitive Intelligence

Tracked live event cadences from Fortnite, Apex, and Destiny to identify timing windows and differentiation opportunities for the Neon Eclipse rollout.

05

Post-Campaign Measurement

Defined KPIs upfront: DAU lift, trailer view-through rate, social share velocity by faction, and partner attributed traffic. Full retrospective delivered to leadership in week 7.

06

Leadership Support

Built executive-facing presentation decks, briefed asset reviews, and managed cross-regional communication cadence throughout the full campaign lifecycle.